// add a new function
function addLoadEvent(func) {
    var oldonload = window.onload;
    if (typeof window.onload != 'function') {
        window.onload = func;
    }
    else {
        window.onload = function() {
            oldonload();
            func();
        }
    }
}

function SetAudioPlayer() {
    var audio = new SWFObject("../flash/AudioPlayer.swf?v=0.3", "AudioContainer", "675", "21", "8", "#FFFFFF");
    audio.addVariable("url", audioLink);
    audio.addVariable("txt", audioText);
    audio.addParam("wmode", "transparent");
    audio.write("AudioContainer");
}




